![]() Next will be presented common optimization cycle, which you need to go sequentially every time when noticeably low FPS suddenly occurs in your game after next stage of development: Usually the main reason for optimization is to make the gameplay smoother, or to make the game more available to a wider audience so the game runs better on lower end devices. Unity Optimization refers to the process of making your game run better. 5.5 Convex Mesh Collider for Complex Objects.
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